HSChapter 95
U.S. imports of video game consoles and machines (non-coin-operated) (HS 950450) totaled $438.1M in July 2026, traded with 50 countries.
Importers of Video Game Consoles and Machines (Non-Coin-Operated) paid $40.6M in duties in July 2026 — an effective duty rate of 10% on $397.9M in dutiable value, based on actual customs collections rather than the published tariff schedule. Video Game Consoles and Machines (Non-Coin-Operated) imports of $438.1M in July 2026 ran 40% above the year-to-date monthly average of $313.5M.
Last updated: July 2026 dataHome and portable video game consoles — excluding coin-operated arcade machines — are consolidated into a single 10-digit line (9504500000) under this heading, with Vietnam now the leading US supplier as major console manufacturers have shifted final assembly away from China. Section 301 tariff exposure on Chinese-origin electronics has accelerated that geographic diversification, making origin documentation a recurring compliance focus. Classification disputes at this heading often involve distinguishing dedicated gaming consoles from general-purpose computing devices or smart televisions with gaming capability.
AI-written summary of the official U.S. Census Bureau trade figures on this page — verify before relying on it.
2.0K shipments/mo
CBP and the courts have examined whether a device's primary design and marketing purpose is gaming versus general computing. A device purpose-built for gaming — with dedicated controllers, a gaming operating system, and limited general-purpose functionality — typically falls under 9504.50. Devices that run a full general-purpose OS and happen to support gaming apps are more likely classified as automatic data processing machines under Chapter 84. A binding ruling is advisable for hybrid-function devices.
Vietnam has become the primary assembly location for major console brands, with China and Thailand also significant. When production spans multiple countries — for example, components made in China assembled in Vietnam — importers must document that substantial transformation occurred in Vietnam to claim that origin. CBP has increased scrutiny of electronics supply chains for potential transshipment, so maintaining detailed bill-of-materials and production records is essential.
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Subheading 1 of 5 in heading 9504
Subheading 950450 · $438.1M of $686.2M
ImportsExports
Imports
$438.1MYoY · Pro
Exports
$60.9MYoY · Pro
12-mo low · imports
YoY · ProThrough July 2026. Source: U.S. Census Bureau.
HS10 import codes under this HS6 parent, each with its own page. Source: U.S. Harmonized Tariff Schedule.
| Code | Description | Import Value | Effective Tariff % | Dutiable Share | Duty Collected |
|---|---|---|---|---|---|
| 9504500000 | Video Game Consoles & Machines,Other Than Coin Opr | $438.1M | 9.27% | 90.83% | $40.6M |
HS10 export codes under this HS6 parent, each with its own page. Source: U.S. Schedule B export classification.
| Code | Description | Export Value |
|---|---|---|
| 9504500000 | Video Game Consoles & Machines,Other Than Coin Opr | $60.9M |
Import lines come from the U.S. Harmonized Tariff Schedule and export lines from Schedule B. The two are numbered by different agencies, so the same 10-digit code can appear in both tables describing a different product.
Imports · July 2026
origin
Vietnam and China together supply 77% of it.
customs district
destination
entry
rate provision · imports
6.7% enters free of duty; the effective duty rate is 9.27%.