Heading 3 of 6 in chapter 95 · 5 products
Heading 9504 · $841.4M of $3.9B
A dedicated video game console designed principally for gaming and connected to a display falls under subheading 950450. A general-purpose personal computer used for gaming is classified under the chapter covering automatic data processing machines, because its principal function is data processing rather than gaming. The principal-use test and the article's design are determinative; a binding ruling from CBP is advisable for hybrid devices.
Coin-operated gaming machines may be subject to state gaming and amusement device regulations that restrict importation, sale, or operation in certain jurisdictions. At the federal level, CBP applies standard tariff treatment, but importers should verify that the specific machine type is not classified as gambling equipment under applicable state law before committing to a shipment.
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ImportsExports
Imports
$841.4MYoY · free account
Exports
$259.7MYoY · free account
12-mo low · imports
Low · free accountOver the twelve months to August 2026, the U.S. imported $8.2B of Video Game Consoles, Table Games & Amusement Equipment and exported $2.9B.
Through August 2026. Source: U.S. Census Bureau.
Imports · August 2026
origin
Vietnam and China together supply 76% of it. China pays 13.2% duty; Mexico 0.1%.
customs district
destination
entry
rate provision · imports
7.3% enters free of duty.